This page is not a rule book or a D.I.Y.manual to do things, but its about celebrating the spirit of JUGAAD for doing things. It demonstrates the ingenuity in a way that problems are not necessarily solved in a formal and structured way but by trial and error, intuition, adjustment and readjustment. JUGAAD - is also the game of overcoming constraints by improvising an effective low-cost,smart,fast
and expedient solution using limited resources usually found it countries like India, China, Brazil, Kenya, Philippines,etc where there is mind boggling diversity or pervasive scarcity but, is still exploded with mind boggling interconnectivity in this glocal world. JUGAAD is a creative idea that defines the attitude of cleverness of the one who plays this game that has no formal rules. JUGAAD is often used to signify creativity to make existing things work or to create new things with existing resources. JUGAAD IS -------------------------------------------------------------
DEMOCRATIC,FAST,EXPEDIENT,ECONOMIC,PURPOSE,SPEED,INQUIRY,UTILITY,SPECULATION,SPIRIT,LIFESTYLE,GOAL-DIRECTED,ACTIVITY,APPROACH,GAME,PRIMITIVE,FUTURISTIC,EXPERIMENTAL,INNOVATIVE,LIBERAL,NEW,OLD,PIONEERING,PROGRESSIVE,RADICAL,VANGUARD,UNCONVENTIONAL,CHEAP,ORIGINAL,POPULAR,CONSUMER ORIENTED,MASS-CULTURE,JURY-RIGGED,INVENTIVENESS,INGENUITY, CLEVERNESS,VISUAL, FASCINATING, REPULSIVE,MAGNETIC,IRONIC,SARCASTIC,PRAGMATIC,OUT-OF-THE-BOX,UNIVERSAL,CONTEXTUAL,SCALABLE, QUESTION,ANSWER
Jugaad and its need in contemporary times:
JUGAAD has always been around.As a design and lifestyle principle, Jugaad starts with everyday improvisations But, its also an undeveloped force within the way we approach almost every activity in our life from games to design, architecture to fashion, from city planning to a political resolution. The whole notion of working around conventional methodologies sees like a way of breaking through political tyranny, convincing everyone that their limitations are not inherent but rather applied by external forces like government, climate, religion, media, entertainment, mythology, etc.